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Simon bolivar civ 6
Simon bolivar civ 6











However, since warfare is constantly changing with the development of new weapons and technology, a Great General's military knowledge eventually becomes antiquated, and the General ceases to provide Combat Strength and Movement bonuses to units that are two eras more advanced than they are. On the other hand, Warrior Monks are unaffected. This bonus applies to Nihang and Vampires regardless of the Great General's era. This bonus can only be granted to Classical or later units: Warriors, Scouts, Slingers, Archers, Spearmen, Heavy Chariots, and Ancient Era unique land units can never gain anything from any Great General's passive ability. They also provide Combat Strength and Movement bonuses to nearby land units, allowing you to strike at your enemies harder and faster.

#Simon bolivar civ 6 free#

Unsurprisingly, most Great Generals' abilities have direct military applications: some create units some allow units to acquire XP more easily some grant free Promotions some form a single unit into a Corps or Army and some provide permanent bonuses to the abilities, production, or storage capacity of military units. Scenario-specific Great Generals Conquests of Alexander Unlike Genghis Khan and Ana Nzinga, Bolívar replaced San Martín under all rulesets.Īdded in the Rise and Fall expansion pack. ↑ 4.0 4.1 José de San Martín replaced Simón Bolívar in the Maya & Gran Colombia Pack DLC, when Simón Bolívar became the leader of the Gran Colombian civ.↑ 3.0 3.1 Amina replaced Ana Nzinga in the Great Negotiators Pack DLC, when Nzinga Mbande became the leader of the Kongolese civ.↑ 2.0 2.1 Timur replaced Genghis Khan in the Rise & Fall expansion, when Genghis Khan became the leader of the Mongolian civ.↑ 1.0 1.1 1.2 Available with the Babylon Pack DLC.Grants 1 promotion level and +100% combat experience to a military land unit. Instantly creates a Modern AT unit with one promotion level. Grants +6 Loyalty per turn for this city.

simon bolivar civ 6

Grants 1 promotion level and +100% combat experience to a military unit. +50% Flanking bonus for all land military units. Instantly creates a Tank unit with one promotion level. Instantly creates a Spec Ops unit with one promotion level.

simon bolivar civ 6

Instantly creates an Infantry unit with one promotion level. Grants 1 promotion level and +75% combat experience to a military unit. Grants a Musketman in each of the target city's indefensible and undefended districts. Instantly creates a Cavalry unit with one promotion level. Grants +4 Loyalty per turn for this city.įorms an Army out of a military land unit. Grants a Warrior Monk with one promotion level. Instantly creates a Bombard unit with one promotion level. Grants 1 promotion level and +25% combat experience to a military land unit. +25% combat experience bonus for mounted units. Grants 1 promotion level to a military land unit. Grants +2 Loyalty per turn for this city.įorms a Corps out of a military land unit. Permanently reduces War Weariness by 25%. Grants 1 promotion level to a military land unit.Ĭreates The Art of War Great Work of Writing. (Note that in Rise and Fall, this bonus is only active if the Encampment has a completed Barracks or Stable.)Īll Great General point yields are doubled if Pingala with the Grants title is present in the city.

simon bolivar civ 6

The Stockholm Suzerain bonus (or Bologna in Gathering Storm) increases the number of Great General points generated from each Encampment district by +1. The Hetairoi and Garde Impériale both gain +5 Great General points for every enemy killed. In Gathering Storm this policy card instead generates +2 Great General points for every Armory owned and +4 for every Military Academy owned. Once the player discovers the Scorched Earth civic, the Strategos card is replaced with the Military Organization policy card, which generates +4 Great General points per turn. Players can also increase their Great General point yields by using the Strategos policy card, which generates +2 Great General points per turn. Players who do not have enough points may patronize a General by paying the difference using Faith or Gold.Īlhambra provides +1 Great General point per turn, and the Terracotta Army provides +2 points. (For example, an Encampment with a Barracks, Armory, and Military Academy would generate +4 Great General points per turn.) Further points may also be earned by completing the Encampment Training project in a city with an Encampment. Encampments generate +1 Great General point per turn (except for Thành), +2 more if the city has built the Oracle, and provide an additional point for each building completed in that district. Great Generals may be claimed by any player who has earned enough Great General points.











Simon bolivar civ 6